Transformers

Transformers #18

Transformers #18 jumps around to follow the same separate storylines from the past couple of issues. We get more of the battle between Devastator and Bruticus as the internal war within the Decepticons comes to a screeching halt with the sudden appearance of Megaton which signals bad news for the rag-tag Autoboots on Earth. Elsewhere, the American Military catches up to the group of Arcee, Beachcomber, Ultra Magnus, and Carly. Not yet realizing the difference between Autobots and Decepticons, they attack and take Ultra Magnus prisoner. While the comic doesn’t go quite as far to confirm the group as G.I. JOE, this suggests the very slow interweaving between the two properties may finally be picking up.

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Transformers #17

Transformers #17 jumps around quite a bit to storylines both on Earth and on Cybertron. We see Thundercracker discovering the fate of Skywarp (but being unable to offer his friend any peace). We get Arcee and Beachcomber, along with the humans, searching for Ultra Magnus. We get the continuation of the Decepticon factions fighting each other spilling into the nearest human city forcing the Autobots to get involved, rescuing as many humans as they can. And, on Cybertron, we see the Autobots making a run at the Decepticons and the Hall of Sparks.

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Transformers #16

In a chaotic issue focused on the Autobots finding themselves in the middle of a battle between two warring groups of Decepticons (without an appearance by Shockwave, sadly), the most interesting moment is saved for the end confirming Megatron‘s survival and foreshadowing his return. This isn’t likely great news for the Autobots who have only kept pace with the Decepticons thanks to their questionable leadership so far. The return of Megatron, who probably isn’t going to be happy to learn Optimus Prime is walking around with his cannon arm, could definitely shake things up. 

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G.I. JOE #2

The second issue of the relaunched series gives us the end and aftermath of the Cobra raid on G.I. JOE which turned out to be highly successful (although Cobra may have brought more back than they intended). G.I. JOE #2 gives us plenty of Duke‘s hotheadedness pushing for one last surge to stop Cobra before end, and, later while receiving treatment, getting into a fight with the newest member of the squad Risk. On the battlefield, Duke’s actions earns the respect of his enemies, but will continually going off half-cocked cause trust issue with his friends?

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