Supergirl

Supergirl #19

Supergirl #19What happens when two Supergirls meet? That’s the question Supergirl #19 answers when Power Girl shows up to assist her twin from a parallel world after Supergirl is exposed to a nasty bit of Kryptonite poisoning. Just by touching, Power Girl is able to stabilize the other Kara’s condition allowing the pair of them to fight off Appex, a bargain flunkie Lex Luthor sends to test the limits of the pair’s powers.

There’s plenty of action here as they two Karas kick some ass, and the idea of the pair working together and sharing their memories and thoughts is an intriguing one that I hope the New 52 will play with in the future. The issue is also memorable for the DC finally admitting that one of their costume designs wasn’t getting the job done. By the end of the issue Power Girl will be returned to her classic costume (one done, about 100 more to go) to the appreciation of fans everywhere.

It appears Power Girl is sticking around for another month giving us double the Kara fun which means I’ll likely pick up next month’s issue as well to see where this new friendship is headed. Worth a look.

[DC, $2.99]

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Ame-Comi Girls #2

Ame-Comi Girls #2The latest issue of Ame-Comi Girls concludes the Brainiac arc as Wonder Woman, Power Girl, the FlashSteelCatwoman, Batgirl, and Robin work with Duela, Poison IvyHarley Quinn, and Catwoman to stop Brainiac’s attempt to drain all the intelligence from the planet Earth.

There’s plenty of action in the first-half of the latest issue as the second-half of the comic deals with the fallout of the women defeating Braniac and the logistical problems of trying to form some kind of Justice League.

There are some interesting ideas in the later-half of the comic dealing with vigilantes working with the government (especially when two of them are minors), but (like the final few pages of the Braniac story involving Power Girl nearly coming to blows with Wonder Woman while trying to help a poisoned Supergirl) the writing seems rushed with panels, or even whole pages, missing. I wouldn’t be surprised to learn that two-issues worth of story were crammed into this one book. Hit-and-Miss.

[DC, 3.99]

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Ame-Comi Girls #1

Ame-Comi Girls #1The all-new Ame-Comi Girls series picks up with the last one left off with Earth’s heroes (or to be more specific the all female Ame-Comi versions of them) united to stop Braniac‘s attack on Earth. As Wonder Woman battles a Supergirl corrupted by the influence of the machine that destroyed her home world, Batgirl tries to foil Braniac’s schemes with nothing more than her wits and smart phone.

After realizing Braniac’s plans to destroy the planet the villainesses join the heroes in fighting off the robotic soldiers and trying (unsuccessfully) to destroy the machines which have risen from deep in the Earth from transferring all human knowledge off-world into Brainiac. Meahwile, at the center of the Earth the right fight takes place as Power Girl, after convincing the mechanical beings living in the Earth’s core to help, takes on Braniac one-on-one.

Although Brainiac’s master plan seems more than a little ridiculous (even by Silver Age standards) this first issue is full of action and some humorous moments (such as Duela‘s amusement of Wonder Woman’s attempt to stab every problem into submission). Worth a look.

[DC, $3.99]

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Ame-Comi Girls #5 (featuring Supergirl)

Ame-Comi Girls #5 (featuring Supergirl)After a brief introduction of the destruction of Krypton, the final issue of Ame-Comi Girls picks up from last month’s cliffhanger as Power Girl and the newly arrived Supergirl fight against a female force of Manhunters is put on hold by the arrival of Brainiac.

The Manhunters free the two Kryptonians to help prevent the destruction of Earth and get a little help with the arrival of the Flash, Steel, Catwoman, and Robin. However, things get far more complicated when Braniac bends Supergirl to her will with the use of Black Kryptonite (and a costume quick change) and sends Supergirl out to stop the heroes.

Once again this all-female version of the DCU provides tons of action and a sense of craziness and goofiness missing in far to much of the New 52. The issue ends with the promise of an all new series beginning next week and a Dark Supergirl/Wonder Woman throwdown to kick things off. Worth a look.

[DC, $3.99]

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Supergirl #16

Supergirl #16I’ll be honest, I haven’t looked at the current Supergirl title since the first days of the New 52 and I haven’t been keeping up with Superman, either. That means I felt a little lost at the beginning of this “He’l on Earth” tie-in, but what I really picked up the issue for, Supergirl going one-on-one with the Flash, the comic delivered.

From what I could understand there’s an alien named He’l who wants to travel back in time to save Krypton. A somewhat smitten Kara is in favor, while Superman is not. While the Man of Steel and (apparently) the Justice League are busy with He’l this issue focuses on the Flash fighting, and trying to talk some sense into, Superman’s stubborn cousin.

There’s plenty of action along with a couple humorous surprises for the Scarlet Speedster as his discovers that Superman not only has a zoo in the Fortress of Solitude but also a dog. The story does a good job explaining how the Flash can keep up with Kara by choosing to focus on how the hero thinks and moves faster than everyone, even Kryptonians.

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