Supergirl

Supergirl #26

Supergirl #26Supergirl returns home after months away to reconnect with possibly the hero’s only remaining friend, scientist Shay Veritas, while also taking on a new threat in Lobo for the first issue of the new creative team of writer Tony Bedard and artist Yildiray Cinar.

Let’s start with the obvious, I (like anyone who doesn’t work in DC Editorial) hate the New 52 version of Lobo. However, the end of Supergirl’s battle with the Czarnian opens up a real opportunity to scrap the horrible redesign of the character after a single issue (which would be amazing if I actually thought DC had the balls to do it).

The new team does a pretty good job of summarizing Kara’s recent storylines while jumping the character into action against a formidable (if stupidly designed) adversary. I like Cinar’s take on Kara (even if I think Bedard’s dialogue is a little too whiny for much of the pair’s first issue). There’s enough here for me to stick around to see where the new team plans to take our heroine. Worth a look.

[DC, $2.99]

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Supergirl #24

Supergirl #24As the disembodied spirit of Supergirl fights to regain her body, Brainiac attacks I’noxia, and the restored Zor-El discovers his mistake at sacrificing his daughter to regain his own humanity.

Supergirl #24 wraps up the Cyborg-Superman storyline with the return of both the New 52 versions of the villain and the comic’s heroine. Although the planet is lost to Brainiac’s attack, Supergirl’s ordeal has cured her of the Kryptonite poisoning and both Kara and Cyborg-Superman are left unaware of the true series of events that allowed to regain her form as the villain, loosing the knowledge he gained as Zor-El, believes Brainiac’s attack is the cause of the experiment’s failure.

The comic ends with an appearance of an Oracle and the introduction of a Supergirl/Action Comics crossover (something I’m not too excited about) featuring “The Return of Krypton (something I’m really not excited about). I enjoyed this arc, but it may be time for me to give this comic another short break. Worth a look.

[DC, $2.99]

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Supergirl #23

Supergirl #23It isn’t every month you get the death of a title character in her own book. Fighting Kryptonite poisoning, Cyborg Superman, and an entire legion of replicated heroes and villains created from her own memories (Superman, Superboy, Wonder Woman, Power Girl, Silver Banshee, Reign, Tycho, H’el, Appex) Supergirl battles valiantly until the end.

With the disillusion of Supergirl’s physical form, used to purge the Kryptonite from her system and to create a new body for Cyborg Superman, we learn the identity of our villain (who sure isn’t Hank Henshaw). The comic also gives us the arrival of the creature who created him as Brainiac arrives on I’noxia.

With the number of villains thrown at Kara the issue is filled with action but still packs an emotional punch with Kara facing both the mistakes of her past and her own mortality. Don’t weep for our heroine quite yet as I’d be very surprised if Kara isn’t back among the living and trashing Brianiac’s ship before the end of the next issue. Worth a look.

[DC, $2.99]

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Ame-Comi Girls #6

Ame-Comi Girls #6With the fate of the entire universe at stake Alanna Strange evacuates all life on the planet Earth and gathers its greatest warriors to stand with Hawkgirl against the oncoming force of Sinestra and her legion of Black Lanterns. Although I’m not the biggest fan of the DC’s original Black Lanern arc, writer Jimmy Palmiotti and artist Justin Gray offer their own version of events featuring lots of action.

To help them survive, Power Girl, Supergirl, Batgirl, Robin, Hawkgirl, Green Lantern, Wonder Woman, Flash, Steel, and Strange are all gifted white rings by Metra. Even with the power boost the group of heroines still eventually fall to the never-ending onslaught of death causing the New God herself to get involved and create a new stalemate between life and death with the creation of a new crisis.

Things fall apart for me in the final pages where Metra gets directly involved. I would have preferred the ladies to win the day on their own but the (unsubtle) Motherbox metaphor works okay and sets up new possibilities (albeit for a comic whose days appear to be numbered). Worth a look.

[DC, $3.99]

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