Power Girl

Worlds’ Finest #5

worlds-finest-5-coverIt’s odd that Worlds’ Finest keeps running away from its biggest strength – the relationship between its two leading ladies. Although we get some nice moments with Power Girl and Huntress together, most of this issue is set aside to give us separate adventures for them both.

From Power Girl we get another story of her trying to find a way home for both Helena and herself. This one involves a super-accelerator and a robot from another dimension. And the comic continues the trend for Power Girl to lose most of her clothing for another issue. For Helena, we get an evening out at a Take Back the Night rally where the Huntress is called upon to stop a sniper from… doing something (the comic makes no attempt to give us a reason for the man’s actions).

Although neither story is bad, all of the best parts of Worlds’ Finest #5 come in the conversations between the two women between their stories and at the comic’s beginning as the heroes continue to test Kara’s powers to see how they might work differently in their new home. For fans.

[DC, $2.99]

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Worlds’ Finest #0

worlds-finest-0-coverIt’s kind of ridiculous to do a zero issue for a title that’s been around for four months, especially one that’s spent as much time as Worlds’ Finest (about half the pages of each issue) filling in the characters’ pasts.

The main problem with Worlds’ Finest #0 is how rushed everything feels. We get Helena‘s first adventure as Robin, the death of her mother (Catwoman), her first meeting with Kara, and the pair becoming super best friends forever all in a few pages. Things aren’t helped by some of writer Paul Levitz’s awkward dialogue (such as Helena’s final words to her new best friend).

Some may not like the art by Kevin Maguire but I think it’s one of the issue’s saving graces (although I’m not of fan of his Catwoman design) along with the Kara story which is given far less time but is much tighter than the rambling main story with Helena. Worlds’ Finest #0 isn’t a bad issue as much as an unnecessary one with a couple of good moments. Hit-and-miss.

[DC, $2.99]

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Worlds’ Finest #4

worlds-finest-new-52-4-coverThe latest issue of Worlds’ Finest picks up where last month’s left off as Power Girl and the Huntress continue to fight the nuclear energy monster, the Irradiated Man, off the coast of Tokyo. The pair manage to get the monster out of the city and into the harbor where all the have to worry about a jumbo oil-liner and hundreds of sailors.

Worlds’ Finest #4 isn’t a great end to the arc, but it moves pretty well and Kara and Helena do come up with an interesting way to finally stop the monster. Once again we get more flashbacks from the pair’s early days on the new Earth, but once again they seem to be mostly random, relatively unimportant daily events, without any real effort made to tie them into the main story.

In one of the running jokes of the character having her costume constantly torn (that somehow managed to survive the transition into the New 52) Power Girl, after getting lathered in oil, gets a ripped boob window, momentarily helping out that hideous costume. For fans.

[DC, $2.99]

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Worlds’ Finest #3

worlds-finest-new-52-3-coverThe series rebounds from a somewhat disappointing second issue by focusing on the relationship between Power Girl and the Huntress that made the first issue of Worlds’ Finest work so well. The banter between the two heroines works very well here, and the (not-unexpected, but still fun) super-sizing of radioactive baddie gives us a Godzilla-level threat in the middle of Tokyo.

The flashbacks work a little better here by now trying to shove so much exposition and plot into the story. The issue also deftly explains Power Girl’s relationship with Mr. Terrific (as seen in his short lived New 52 series) without getting too bogged down in a storyline of a comic hardly anyone read. We even get a short sequence with cat that may make fans of the original Justice League International smile.

Except for still sticking Power Girl in that truly awful costume (seriously, something needs to be done) the series seems to be back on track after only a slight mistep last month. Worth a look.

[DC, $2.99]

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Worlds’ Finest #2

worlds-finest-new-52-2-coverI was surprised at home much I enjoyed the first issue of Worlds’ Finest which reintroduced Huntress and Power Girl as heroes from Earth-2 stranded in the New 52 DC Universe.

Although the second issue isn’t bad, it’s certainly has to be considered a disappointment. Sure we get a few more flashbacks to the ladies early days on a new Earth (but even these are rather bland), and I certainly liked the idea of how Power Girl fuels Starr Industries (by mining rare minerals such as Dysprosium from deep in the ocean), but neither battle between the pair and the radioactive Hakkou, who destroys a large section of a Starr development site for unclear motives, is all that interesting.

Issue #2 feels a less focused than the first issue, and Hakkou is yet another throwaway New 52 villain (whose motives and ties to Apokolips are sketchy at best). Hit-and-Miss.

[DC, $2.99]

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