Justice League

Justice League: Generation Lost #24

The year-long series reaches the final confrontation between Maxwell Lord and the former members of the Justice League International. Or is it?

The League may have saved Wonder Woman from his wrath, but even in defeat Max Lord manages to salvage the situation by strengthening his hold over Checkmate and consolidating his power.

By far the best part of DC’s Brightest Day storyline, the series ends with Booster Gold and his team finally stopping Maxwell Lord in no small part thanks to the quick thinking of both Blue Beetle and Captain Atom.

The world may now know he exists, but Maxwell Lord isn’t going away. And he’s already started working on repairing his image. Too bad there’s not a team out there to keep an eye on him… or is there? Oh, yeah! Sounds good to me! Maybe we could get a little Guy Gardner (and even Captain Marvel?) this time around? Guess we’ll have to wait and see. Definitely worth a look.

[DC, $4.99]

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Justice League: Generation Lost #23

generation-lost-23-coverBatman has rejoined the team, they’ve finally found Wonder Woman… and all hell has just broken loose. Maxwell Lord has begun his endgame by releasing the OMAC Prime with one purpose: to kill Wonder Woman.

As super-evil-mastermind-plans go it’s a little anti-climactic, but there’s plenty of action this time around as Max has used the JLI once again to his own ends. Now he’s located Wonder Woman and only the former Justice Leaguers stand in his way to completing his revenge.

This still leaves quite a bit to be taken care of in the maxi-series’ extra-sized finale including 99.9% of the world’s heroes not knowing who Maxwell Lord is, oh, and saving Wonder Woman, too.

However this ends, and I feel pretty safe in assuming Wonder Woman isn’t going to die, writer Judd Winick has given us a DC year-long event I really enjoyed. I’m going to be sorry when this one’s over. Worth a look.

[DC, $2.99]

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Justice League: Generation Lost #22

generation-lost-22-coverWith only a couple issues remaining things really pick up here. Blue Beetle returns from the dead with information on Maxwell Lord‘s plan. Batman and Power Girl finally join the team, and Wonder Woman makes an appearance as well.

There’s quite a bit shoved into this issue as Max’s plan goes into motion and the JLI celebrates the return of Beetle and Batman and tracks down the Amazon princess before Lord can implement his plan of revenge. There’s also a somewhat surreal moment as Batman and Wonder Woman meet for the first time, again.

I’m still a little sad we aren’t getting a little Guy Gardner thrown in (he certainly could use the break from the Brightest Day nonsense he seems to be trapped in), but I’m happy to see the return of Blue Beetle so quickly. Also, I’ve got to say just having Batman back with the JLI is pretty damn cool. Worth a look.

[DC, $2.99]

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Justice League: Generation Lost #20

jl-generation-lost-20-coverIn this one issue writer Judd Winick attempts to reconcile the Maxwell Lord of Justice League International with that of Infinite Crisis, and with the man who just killed the Blue Beetle…again.

This is something somebody probably should have thought about doing years ago. Better late than never.

Winick’s attempt (crammed into a single issue) does a fair job by shedding some light on Max’s relationship with his mother and how it drove him to become the man who created his own version of the Justice League. It also offers a turning point for the character and a plausible reason for the fundamental change in his character.

Given that so much of this issue is flashback we get very little of the confrontation of the JLI attempting to capture the fleeing Lord. What we do get is confirmation of Reyes’ death and a glimpse into the mind of the man who shot him. Must-read.

[DC $2.99]

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Justice League: Generation Lost #19

justice-league-generation-lost-19-coverPower Girl finally knows the truth about Maxwell Lord, but is it too late for the JLI to save the Blue Beetle from a fate all to similar to that of Ted Kord? The cover might give you a clue.

The team sets out to save Blue Beetle from Max Lord who lets a little more about his plan slip to Jaime and how he’s used the former Justice League International members to seize control of Checkmate.

The story unfolds with the team mounting their rescue operation as Lord tortures Jaime in hope of learning more about the Scarab and how to use its technology to further his plans. Once Jaime escapes there’s a big throwdown between the Beetle and Lord (with the help of Checkmate defenses) which ends with the shocking death (even given the the foreshadowing of the cover) of an immensely popular DC character.

Perhaps its my nostalgia for Keith Giffen‘s Justice League, but I’ve always preferred Ted Kord to Jaime Reyes. I also think the best of the current run of Booster Gold centered around the issues which featured the return of one of the greatest duos in DC history.

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