Elektra

Elektra: Black, White & Blood #1

Elektra becomes the latest comic character to get her own black-and-white mini-series featuring separate tales of the comic character, and, like both Red Sonja and Deadpool, hers will have a splash of red.

My favorite of the three tales, mainly for the art by Mark Bagley, “Red Dawn” offers a tale of Elektra left for dead and turned by vampires but still with enough strength to fight back against the urge to become one of them.

In “Not the Devil” Elektra hunts down and kills minions of the Kingpin from the shadows but momentarily hesitates after hearing the pleas of a young girl. And in the final story, “The Crimson Path” offers a more metaphysical tale of Elektra and her fight against evil and monsters which leave their mark on her.

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Devil’s Reign #2

Devil’s Reign continues with the heroes on the run (and others already in prison), Spider-Man being lured into a trap at The Daily Bugle to get the crap kicked out of him by Taskmaster, and the Kingpin making threats against Elektra. While Dr. Octopus engineers a way for the Mayor of New York to make use of the Purple Man to win the election, the heroes throw a swerve and decide it’s Luke Cage (instead of Tony Stark) who should run against him for control of the city.

This is your typical middle issue to a series laying foundation for conflict around the corner, suggesting Otto has his own plans for the technology offered him by the Baxter Building, and giving one hero a brutal ass-kicking. While Spidey is out, I don’t see Beyond or other heroes leaving him out to dry (as his identity would likely compromise others). So, who might show up for a save?

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Elektra #3

Elektra #3 comic reviewTrapped in Murderworld by Arcade along with a group of athletes, D-list celebrities, and reality-TV stars, the game begins as the super-villain’s predators begin hunting the group. It soon becomes obvious Elektra can’t save any of the other contestants and has to focus on staying alive and killing as many of the hunters as possible.

Elektra #3 contains a flashback to Elektra working with Daredevil in an attempt to be less murdery and more heroic. The failed lesson there and her inability to save the ill-prepared other contestants have a common theme about Elektra’s struggle against what she does so well: kill. Of course we’re stuck with the same common problem with any Daredevil flashback since he altered reality in ways which still haven’t been fully explained. What Elektra remembers is, at best, only partially true.

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Elektra #2

Elektra #2 comic reviewIn the aftermath of her heroic action to save a casino worker from an abusive work environemnt, Elektra plans to put the entire series of events behind her and move on a soon as possible. Those plans fall through rather quickly with sudden appearance of a generic robotic version of the Royal Flush Gang that push the assassin into showing off more of her skills for her new admirer.

Despite discovering Arcade‘s interest in both the casino and her, Elektra isn’t quite quick enough to avoid becoming one of the villain’s latest contestants on Murderworld where she’ll have to fight to survive for the amusement of the gamblers.

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Elektra #1

Elektra #1 comic reviewElektra has been many things over the years, but most of her best stories usually tie back to Daredevil (in one way or another). The character’s new comic takes Elektra far from the streets of New York and Matt Murdock’s new life, and deposits her on the strip in Las Vegas where the despicable treatment of one of the casino workers raises the assassin’s ire.

Stripping away the character’s classic red costume (seriously, what does Marvel have against the color red all of the sudden?), Elektra #1 clads the character far more simply (something between the Netflix character’s look and Silk). While Elektra sets out only to get revenge for one woman, leaving a trail of broken and dead bodies strewn across the hotel and dance club, her actions also draw the attention of prying eyes who are using the casino for something sinister.

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